StoryTelling
A personal project reimagining the opening act of The Last of Us as an audio chronicle. I recorded an original first-person narration retelling the story, layered over a fully custom Sound Design built from scratch — blending atmosphere, tension, and emotion to create an immersive sonic experience that stands on its own.
A personal project inspired by Philip Montgomery's award-winning photograph Constance Wynn II, Wilkes-Barre, Pennsylvania — recognised at the World Press Photo 2025. Built entirely from original Sound Design, layered atmospheres, and composed music, the piece gives sound to the silent story behind the image, exploring themes of memory, solitude, and resilience.
A personal project inspired by Caravaggio's painting Medusa. A purely sonic interpretation of the iconic work — built entirely from original Sound Design, atmospheres, and music composed from scratch to evoke the myth, the dread, and the stillness of the image.